Best Practice Guide

Using MoveWorlds in Schools

Flexible delivery models for real PE classrooms. Whether your school uses 1:1 devices, shared iPads, or a single teacher device, MoveWorlds adapts to your context while still capturing meaningful assessment evidence.

Core Principle

MoveWorlds supports lessons — it doesn't replace them

Before looking at device setups, it's important to understand how MoveWorlds is intended to be used.

MoveWorlds activities are:

  • Assessment opportunities
  • Embedded within normal PE lessons
  • Designed to run alongside movement, skill practice, and play

Teachers typically:

  • Plan lessons as they normally would
  • Set up MoveWorlds activities in advance
  • Use MoveWorlds challenges as stations, rotations, or focused tasks

MoveWorlds captures evidence of learning, not entire lessons.

1

1:1 Student Devices

Personal or School-Owned

Best for:

  • Schools with 1:1 iPads or Chromebooks
  • Older primary students
  • Classes comfortable with independent movement

How it works:

  1. 1Teacher sets up activities ahead of the lesson
  2. 2Students log in using a class QR code or student code
  3. 3Students complete MoveWorlds challenges as part of a lesson rotation
  4. 4Completion automatically records assessment data

Students may:

  • Work independently
  • Rotate between MoveWorlds and non-device activities
  • Complete challenges at their own pace

Example lesson structure (1:1 devices)

Step 1
Warm-up
(whole class)
Step 2 — 3-4 rotations
Activity Stations
Skill stationGame playMoveWorlds
Step 3
Cool down
/ reflection

MoveWorlds runs in parallel — not as the whole lesson.

2

Shared Devices / Kiosk Mode

Teacher Devices

Best for:

  • Limited devices
  • Younger students
  • Schools with shared iPads
  • Classes where device management needs to be simple

How it works:

  1. 1A small number of devices are set up in kiosk-style mode
  2. 2Devices are locked to MoveWorlds
  3. 3Students rotate through MoveWorlds as part of stations
  4. 4Students scan a class QR code, complete the challenge, log out
  5. 5Next student rotates in

No hassle:

No emails
No passwords
No access to other apps

Quick rotation

Fast transitions, shared equipment, minimal admin — just like real PE.

Why kiosk mode matters

MoveWorlds is intentionally designed for shared-device environments:

Keeps students focused
on the task
Prevents app switching
stays on MoveWorlds
Reduces setup time
quick start
Works with policies
school device rules
Recommended

Parallel Activity Model

Regardless of device setup, MoveWorlds works best when activities run in parallel. Instead of one student at a time being assessed:

Multiple activities

run simultaneously

MoveWorlds captures

assessment while movement continues elsewhere

Teacher remains

mobile and engaged

This ensures:

High activity time
No bottlenecks
Authentic assessment
Assessment

What counts as assessment in MoveWorlds?

In MoveWorlds:

  • Completing a challenge is the assessment
  • Activities are aligned to curriculum outcomes
  • Evidence is gathered over time, not in a single moment

This mirrors best practice in PE:

  • Observational assessment
  • Repeated opportunities
  • Skill development across lessons

Teachers are not "marking" — they are designing learning environments where assessment emerges naturally.

Tips

Planning tips for teachers

Before the lesson
  • Set up MoveWorlds activities
  • Check equipment requirements
  • Decide how MoveWorlds fits into your lesson structure
During the lesson
  • Let students rotate through activities
  • Use MoveWorlds as one of several stations
  • Teach, observe, and support as usual
After the lesson
  • Review automatic assessment data
  • Use reports for reflection, feedback, or reporting
Flexibility

Designed for flexibility, not compliance

There is no single "correct" way to use MoveWorlds. It supports:

Specialist PE lessonsClassroom teacher deliveryMixed-age classesDifferent device policiesDifferent teaching styles

MoveWorlds adapts to the lesson — not the other way around.

Want to see how this could work in your school?

MoveWorlds is currently in development, and we're inviting schools to register their interest and explore how it might fit their context.

Register your interest